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Surbit

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Devlog

  • Version 1.5 changes
    July 24, 2020 by Atrum
    Version 1.5 includes a batch of new buildings as well as some general balance changes, and a few bugfixes. Six new unlockable buildings have been added to the game! Tesla Coil damage increased 50 > 60... Continue reading
  • Version 1.4 changes
    July 12, 2020 by Atrum
    New game mode: Arcade! Super Sentry fire rate increased Buff Pad damage boost decreased Buff Pad stacking health regeneration now caps at 40% of your max HP per second. Fixed a bug with flying enemies... Continue reading
  • Version 1.3 changes
    October 23, 2019 by Atrum
    New game mode: Weekly! New game mode: Hardcore! Increased weapon upgrade damage bonus from 20% to 25%. Slightly increased the radius in which enemies cannot spawn. Boss health scaling increased Boss m... Continue reading
  • Version 1.18 changes
    October 18, 2019 by Atrum
    Five new unlockable towers! Player health now scales slightly (+1% per day) Mine damage increased Material spawn limit increased Fixed spread for spread-shot towers Enemy AI optimisation Towers can no... Continue reading
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